The first true ARG was created by Microsoft in 2001 to market the film A.I.: Artificial Intelligence. The game, 'The Beast', seeded a trail of clues across various media channels over 3 months, which players followed to reveal a secret related narrative. With the mantra “this is not a game”, The Beast achieved over 3 million active participants and an online community that was still active for years after the game had ended.
Immersive games can also be simple treasure hunts or day-long action games. Some FMCG brands are creating campaigns that involve aspects of immersive gaming; for example the M&Ms Find Red campaign in Canada that has just finished hid in three Toronto locations and challenged consumers to find him by following clues and using Google Maps Street View.
